
Unpredictable projectiles from distant planes strike target area, dealing random elemental damage to enemies or healing allies. Grants you power to terrify and protect yourself with demonic fists.Ĭonjure two linked gateways that allow any character to instantly travel between them. Give all summons around you a status that prevents them from dying to damage or disappearing when their life runs out.Ĭonjure a demon that will share their Intelligence with you and provide Magic Armour. These skills are equivalent in effect to Tactical Retreat and the Black Cat summon's swap skill. Incarnate learns a teleport skill, and a skill to swap places with its master. Summons a condor that will aid you in combat. Cat can leap, claw, and swap places with it's summoner. Target totem or summon deals 100% more base damage during its next turn, but then it dies. Clears Frozen, Stunned, Knocked Down and Petrified. Target character regenerates Vitality and Magic Armour according to the number of allied characters and totems in their vicinity.Ĭharm target non-allied character, causing them to join your side in combat for the duration of the status.īind yourself to target character, copying any healing and Armour restoration that you receive to them. Unlocks skills equal in effect to Chameleon Cloak and Corrupted Blade.
#DIVINITY ORIGINAL SIN 2 WIKI BONEWIDOW HOW TO#
Incarnate learns how to go invisible and strike foes with a corrosive slash. Provides Physical Armour (amount depends on your level). Unlock Whirlwind and Rush for your Incarnate. Provides Magic Armour (amount depends on your level)Ĭhange Incarnate's element to electricity, unlocking Electric Discharge.Ĭhange Incarnate's element to fire, unlocking Fireball.Ĭhange Incarnate's element to poison, unlocking Poison Dart.Ĭhange Incarnate's element to water, unlocking Restoration.Ĭhange Incarnate's element to blood, unlocking Mosquito Swarm.Ĭhange Incarnate's element to oil, unlocking Fossil Strike.Ĭhange Incarnate's element to acid, unlocking Poison Dart and Acid Spores.Ĭhange Incarnate's element to cursed electricity, unlocking Electric Discharge and Closed Circuit.Ĭhange Incarnate's element to blessed ice, unlocking Restoration and Steam Lance.Ĭhange Incarnate's element to necrofire, unlocking Fireball and Epidemic of Fire. Unlock a ranged attack for your Incarnate. The stats of the summons will depend on caster level and Summoning ability. Each turn, this totem will fire a projectile at enemies in sight. Target a ground surface and conjure a totem of the corresponding element. Shoot a volatile bolt that deals 100% damage of a random type, and then creates a corresponding surface Receive their Vitality, Physical Armour and Magic Armour. The stats of the summons will depend on caster level and Summoning ability.ĭestroy an allied summon or totem. Once you hit Summoning ability level of 10, a colossal Incarnate Champion will answer your summons! Your incarnate can be buffed with Infusions.

It is better to difference this school to others.

Every Ability Point in the Summoning combat ability will increase your summons' Vitality, Damage, Magic Armour and Physical Armour. Both Incarnates and Totems take on powers based on the surface they are summoned on, and they can be buffed as well. The Summoning school uses Incarnates and totems to make life a living hell for opponents. Summoning Skills in Divinity: Original Sin 2 are located on this page.
